﻿using Che.AppService.Dto;
using Che.Domain.Entity.Che.User;
using Che.Domain.Entity.EventsBut;
using Che.Domain.Entity.trophy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Che.Domain.repository.trophy
{
    public interface Itrophy
    {
        public Task<List<trophyq>> trophyqs();
        public Task<List<EventDetail>> EventDetailque();
        public Task<List<FootballAdd>> footballAddsquest();//查询级联信息联赛/球队
        public Task<List<Stadium>> footballs();//查询球场信息
        public Task<List<EventType>> eventTypes();//查询联赛赛制
        public Task<bool> addEvents(Event en);//添加赛事
    }
}
